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NPC Generator

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Advanced [show]


Andry Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is generally shirtless and showing off her tattooed chest. Her hair is auburn and very short. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She comes from a rich western family. She helped her mother out around the business and became quite the natural. She became a Farmer soon after.

Motivation: To be a Mortician again; and meet up once more with her childhood friend

Ideals: Optimist. Bonds: Job, Rich, Adventurer. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Andry Honeypot, Female Halfling Rogue 3
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)7 (-2) 13 (+1)10 (+0)
Skills Nature +0, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Burgell Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'8" and wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His right hand appears badly burned and disfigured. He has shaved his head bald. His blue eyes peer out from beneath his top tan hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Burgell does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He loathes his own lifestyle.

Ideals: Joker. Flaws: Depressed. Bonds: Military, Religious. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Burgell Albaratie, Male Gnome Sorcerer 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)8 (-1) 8 (-1)13 (+1)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 38000 sp. Golden yellow topaz (400 gp). Deep blue spinel (400 gp). Alexandrite (400 gp).


Social Check DCs


Flask Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has done his best to style his beige fur to look like a famous performer. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his father.

History: Born to a Cook, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Racist. Bonds: Adventurer, Poor, Religious. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Flask Of Shadows, Male Tabaxi Fighter 10
Medium (6'0") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 86 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 13 (+1)19 (+4)
Skills Stealth +7, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. Freshwater pearl (10 gp). Jacinth (3000 gp). Amethyst (50 gp). Star rose quartz (30 gp). Black opal (400 gp). Golden pearl (50 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears light armors faded through time and improper care. She keeps her long yellow fur kept up in a rat tail. She has a dull look in her copper eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Tricking grew up listening to her mother's many stories. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She feels that her past leaves her morally obligated to help; and she desires power and/or immortality

Ideals: Disciplined. Bonds: Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Tricking Of Passion, Female Tabaxi Warrior 7
Medium (4'8") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 18 (+4)16 (+3)
Skills Athletics +5
Senses Passive Perception 14
Languages Common, Druidic, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5

Possessions: 200 gp. Tiger eye turquoise (14 gp). Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs

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