Umpen Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair, when down, is lengthy. His eyes are gray and he is always smoking a pipe.
Personality: Umpen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. Umpen abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.
Motivation: Money/treasure; and meet up once more with his childhood friend
Ideals: Extrovert, Justice. Bonds: Immigrant, Rich, Adventurer. Occupation: Barkeep
Voice: Sounds elderly
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
Valanthe Malcolms, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who tends to wear a large violet jacket, she is not a threatening figure. Her hair is chestnut and very short. Her eyes are blue and catlike.
Personality: Valanthe hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A few years later when the west was not economically sound they moved to her current location. She now travels the world, in search of power and loot.
Motivation: She feels the way she acts is they only way to get by in the world; and she is currently in port desperately looking for someone to get her out
Ideals: Artistic, Impeccable. Bonds: Slave, Immigrant, Adventurer. Occupation: Spice Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 93 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 4d8-3, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 500 pp. Chrysoprase (80 gp). Pink pearl (120 gp). Silver pearl (120 gp). Pink pearl (120 gp). Jade (120 gp). Violet garnet (800 gp). Black pearl (800 gp). Obsidian (14 gp). Peridot (80 gp). Moss agate (14 gp). Amber (120 gp). 1 Medium magic item.
Mialee Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is generally shirtless and showing off her tattooed chest. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her brown eyes dart from person to person.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Engraver. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Emotional. Bonds: Adventurer, Rich, Job. Occupation: Engraver
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 6 (-2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 160 gp.
Hrathy Hayley, Female Half-Orc [Permalink]
Personal [hide]
Description: She sports white clothing, slightly heavier than average wear, and she perpetually has her monstrous two handed axe ready. Her auburn hair is wavy and long. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born in a small forest village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hrathy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hrathy. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture
Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Nature, Criminal record. Occupation: Crown-heir
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 400 gp. Peridot (50 gp). Moss agate (5 gp). Azurite (5 gp). Rhodochrosite (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!


