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NPC Generator

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Advanced [show]


Ruloth Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her crest, while still mostly black, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: Always inclined to offer people food she seems plenty friendly. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born in the east. Cursed with a spirit at a very young age, Ruloth has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Ruloth Hashphronyxadyn, Female Dragonborn Fighter 4
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)10 (+0) 8 (-1)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp. Bloodstone (40 gp). Eye agate (7 gp). 1 Minor magic item.


Social Check DCs


Armara Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a green collared shirt and yellow skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her hair, while still mostly black, has prominent grey streaks. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is irascible and easily irritated. As long as the job gets done she does not care how it got done.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Professionalism. Flaws: Antagonistic, Shy. Bonds: Military, Rich. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Armara Grief, Female Tiefling Bard 10
Medium (5'10") Tiefling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 18 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)7 (-2) 6 (-2)15 (+2)
Skills Perception +2, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 pp. Jet (130 gp). Lapis lazuli (6 gp). Jade (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Serpent Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 4'8", this woman is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She wears a deerstalker hat to hide her balding. Her copper eyes peer out from beneath her deerstalker pastel hat.

Personality: She is almost excessively polite to everyone, even when angry. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born on a small isolated farm. Serpent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Gnomish people; and meet up once more with her childhood friend

Ideals: Philantrophist. Flaws: Shy, Racist. Bonds: Nature, Adventurer. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Serpent Grass, Female Tabaxi Monk 4
Medium (4'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 42 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 18 (+4)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 4000 cp.


Social Check DCs


Hadwisa Gracey, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her silver hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She receives visions of the future at random moments

History: She was born at the edge of vast forest. After coming to the age of reason, Hadwisa took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Since then, she has sought to make the best of life.

Motivation: Doesn't want to be a Stylist and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Joker, Gifted, Optimist. Bonds: Nature, Family. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Hadwisa Gracey, Female Human Barbarian 3
Medium (4'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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