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NPC Generator

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Advanced [show]


Aelar Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person to random spaces in the air.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He uses divination through singing.

History: Aelar lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He was granted arcane powers by his dying brother.

Motivation: Regain custody of his daughter; and doesn't want to be a merchant and was forced into it by his family

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Family, In love. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Aelar Holland, Male Half-Elf Paladin 4
Medium (4'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 22000 cp. Solid gold idol (500 gp). 1 Minor magic item.


Social Check DCs


Matilda Brent, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She dresses in collared shirts and wears a proper scarf over her head. She has wavy silver hair. Her green eyes have a joyful gleam in them most of the time.

Personality: A deeply religious woman she believes everything happens for a reason. Animals are drawn to her, and she is able to talk to them.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Laborer work with an outfit from a few towns over. Laborer work suited her well, and with each successful project, she earned more gold and more respect from her peers. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is compelled to act according to her religious beliefs; and sabotage a competitor

Ideals: Gifted, Persistence. Bonds: Religious, Job. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Matilda Brent, Female Human Rogue 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 7 (-2)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Marastyr Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman is dressed in earthy colors with a grey and blue handkerchief worn on her left side and is in decent physical shape. Her long silver hair reaches down to her waist. She wears crescent spectacles with a black brim.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She never wears the same outfit twice, unless she absolutely has to.

History: She is a Maurezhi in disguise. She found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has worked as a Cartwright like her father before her.

Motivation: Find a way to reverse the transformation of her sister; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Job, Family. Occupation: Cartwright

Voice: Squeaky

Attributes [hide]

Marastyr Frostbeard, Female Dwarf Cleric 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 18 (+4)10 (+0) 13 (+1)8 (-1)
Skills Investigation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp.


Social Check DCs


Lone In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'3" western woman, she tends to wear a brown poncho over her likewise colored trousers and shirt. She wears her lavender fur up. She wears crescent spectacles with a black brim.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is able to fit into much smaller and tighter spaces than normal.

History: Lone was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A freak accident while working with her Mortician mother left her crippled. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Poor, Criminal record. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Lone In Shadow, Female Tabaxi Wizard 3
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 12 (+1)17 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2000 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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