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NPC Generator

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Advanced [show]


Bucklal Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. He has a long auburn beard with little hanging trinkets. His violet eyes dart from person to person to random spaces in the air.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also hits on women, regardless of circumstances.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Map Maker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and he wants to get laid

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Has a crush, Military, Family. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Bucklal Sunmeadow, Male Halfling Monk 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 9
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 1000 gp. Azurite (4 gp). Smoky quartz (30 gp).


Social Check DCs


Mûzglob Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears skinny pants and wears a black and brown robe with the hood down. His hair is long and red with streaks of blonde, and is pulled back with small black clips. His beard is blonde, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mûzglob fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Justice, Logical. Flaws: Insane. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Mûzglob Gyula, Male Half-Orc Monk 7
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 20 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Habor Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems. His chestnut hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Flattery will make him almost putty in your hands.

History: Habor was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Philantrophist, Athletic. Flaws: Sensitive, Selfish. Bonds: Rich, Family. Occupation: Stylist

Voice: Ums and uhs a lot

Attributes [hide]

Habor Peace, Male Tiefling Druid 1
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp.


Social Check DCs


Roland Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. He is portly but not overly obese. He has styled his auburn hair well, parting it to the left. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: He was born in the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Bonds: Guardian, Military, Immigrant, Rich. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Roland Martell, Male Half-Elf Bard 10
Medium (5'6") Half-Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)19 (+4) 15 (+2)15 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Celestial, Druidic, Giant, Goblin
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163332000

Possessions: 1000 gp. Sard (40 gp). Black star sapphire (1200 gp). Rich purple corundum (1200 gp). Rose (40 gp). Smoky quartz (40 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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