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NPC Generator

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Advanced [show]


Greethen Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he sports black clothing, slightly heavier than average wear. He has done his best to style his rusty crest to look like a famous performer. His red eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: Greethen hails from a village terrorized by goblins. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Gifted, Pacifist. Flaws: PTSD. Bonds: Enemies. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Greethen Daardendrian, Male Dragonborn Commoner 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Athletics +7, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1900 gp. Golden pearl (60 gp). Eye agate (9 gp). Deep blue spinel (500 gp). Tiger eye turquoise (9 gp). Golden yellow topaz (500 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs


Rael Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic, Selfish, Disease. Bonds: Mentor. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Rael Caphaxath, Male Elf Wizard 2
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 70 gp.


Social Check DCs


Eberk Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is renowned for his bright brown suits and hats. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his Stetson brown hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.

Motivation: His spouse's relatives view him with great suspicion; and to end his boredom

Flaws: Mundane. Bonds: Guardian, Criminal record, Religious, Family. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Eberk Glanhig, Male Dwarf Sorcerer 6
Medium (4'3") Dwarf, True Neutral (CR 6)
Armor Class 9
Hit Points 3 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 6 (-2)16 (+3) 8 (-1)10 (+0)
Skills Persuasion +3, Religion +6
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Auran, Celestial
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 3000 sp.


Social Check DCs


Hunter Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. His tied-back hair is golden. His eyes are amber and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Barber job and began his own company from there.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Artistic. Flaws: Sensitive, Addict. Bonds: Job. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Hunter Ariessus, Male Half-Elf Adept 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 1000 sp. Black opal (1600 gp).


Social Check DCs

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