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NPC Generator

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Advanced [show]


Nordak Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is wearing colorful clothing, dressed as a Body Guard. His hair is chestnut and curly. His brown eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. After a long history of fighting, Nordak and his spouse have recently divorced.

Motivation: Revenge; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Antagonistic. Bonds: In love, Military, Enemies. Occupation: Body Guard

Voice: Dutch accent

Attributes [hide]

Nordak Holderhek, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 15 (+2)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Naal Floshem, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tan small hat and tan clothes. He has a long auburn beard with little hanging trinkets. He has amber eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Naal was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He left for the west, certain he would find work there.

Motivation: He feels threatened by others.

Flaws: Fearful. Bonds: Criminal record, Job, Immigrant. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Naal Floshem, Male Elf Rogue 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 5 (-3)11 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs


Roland Westcott, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears a grey armored body suit, with a simple yellow line shooting up and back down. He wears his auburn hair up. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south to a Sailor, Roland learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Sailor.

Motivation: Expand his business; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Addict, Insane. Bonds: Job. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Roland Westcott, Male Human Barbarian 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)11 (+0) 9 (-1)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp.


Social Check DCs


Gerard England, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky grey painted plate armor. He has silver hair. He has a tattooed face.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 17th year, his parents were killed by a orcs raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud; and many orcs want him driven away

Ideals: Athletic. Flaws: Fearful, Disease, Insomniac. Bonds: Enemies. Occupation: Interpreter

Voice: Speaks in third person

Attributes [hide]

Gerard England, Male Human Expert 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)17 (+3) 16 (+3)17 (+3)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 13
Languages Common, Sylvan, Ignan, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5

Possessions: 700 sp.


Social Check DCs

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