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NPC Generator

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Advanced [show]


Spear Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket, and he perpetually has his morningstar ready. His fur is orange and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Antagonistic, Addict, Insane. Bonds: Mentor. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Spear Grass, Male Tabaxi Rogue 2
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 17 (+3)14 (+2)
Skills Insight +5, Religion +4
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1500 sp. 1 Silk rope.


Social Check DCs


Amûg Hayes, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His chestnut hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His mother raised him in a mountain cabin. A gifted student he started as a Weaver, but he got bored and became a Beggar. He then took over the family business and is one of the better Beggar for hire.

Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Philantrophist, Justice. Bonds: Nature, Job, Family. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Amûg Hayes, Male Half-Orc Paladin 3
Medium (6'7") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 4 (-3)10 (+0)
Skills Deception +2, Insight -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ishte Devotion, Female Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears skinny pants and wears a green and white robe with the hood down. Her hair, while still mostly black, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Ishte lived on a farm with her mother, near the main road leading to a nearby town. Ishte abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better world.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Fighting. Bonds: Nature, Family, Adventurer. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Ishte Devotion, Female Tiefling Warrior 2
Medium (6'5") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)14 (+2) 13 (+1)18 (+4)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp.


Social Check DCs


Emmeline Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her white hair in a pixie cut. Her eyes are likewise green.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wishes to resurrect an old love

Ideals: Pacifist, Gifted. Bonds: Guardian, In love, Enemies. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Emmeline Marleigh, Female Human Commoner 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 10 (+0)11 (+0) 13 (+1)18 (+4)
Skills Athletics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +2

Possessions: 100 sp.


Social Check DCs

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