Uraim Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy auburn hair. His eyes are a pleasant hazel.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He receives visions of the future at random moments
History: Gifted from a young age, Uraim studied abroad. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has worked as a Mayor like his father before him.
Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Racist, Insane. Bonds: Job. Occupation: Mayor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 12 (+1) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
Possessions: 70 gp. Chrysoberyl (100 gp). Chalcedony (20 gp). Eye agate (8 gp).
Trym Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'8" has a big stupid grin on her face most of the time. She very much looks the part of a Merchant. Her blonde hair is slicked back into a classic pompadour. Her hazel eyes are slightly larger than normal.
Personality: Stoic and calm, she prefers to meditate than take action. She is obsessed with finding treasure.
History: Trym was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. She then took over the family business and is one of the better Merchant for hire.
Motivation: Doesn't want to be a Merchant and was forced into it by her family; and to unite with her sister
Ideals: Disciplined. Bonds: Job, Adventurer, Family, Nature. Occupation: Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Euphemia Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman prefers to wear flannel. Her clothes are grease stained in places. Her hair is golden and very short. She wears large thick round spectacles.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. Euphemia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Euphemia hails from a village terrorized by brigands. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. Days after completing her studies, news broke out that her hometown was attacked by brigands. Euphemia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: A deep hatred of brigands.
Ideals: Artistic. Flaws: Hedonist. Bonds: Poor, Immigrant, Enemies. Occupation: Server
Voice: American accent
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 38 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 3000 sp.
Blossom TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing the road beaten gear of a warrior. She sports brown long hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She takes great joy in being the best Shepherd in town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Blossom's homeland. Blossom decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Immigrant, Job, Slave. Occupation: Shepherd
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 8)
Armor Class 14
Hit Points 56 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5
Possessions: Moss agate (16 gp). 1 Minor magic item.
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