Megren Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears just a black suit, and she perpetually has her club ready. She wears a wide-brimmed hat to hide her balding. Her red eyes lackadaisically let the world flow into them.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born to a pair of adventurers, Megren grew up listening to her mother's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is greedy; and meet up once more with her childhood friend
Ideals: Fighting, Philantrophist. Flaws: Cynical. Bonds: Adventurer, Rich. Occupation: Carter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 41 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 2000 gp. Amber (140 gp). Golden yellow topaz (900 gp). Coral (140 gp). Malachite (12 gp). Violet garnet (900 gp).
Tricking Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a brown armored body suit, with a simple tan line shooting up and back down. Her long beige fur is drawn into a two foot long braid. Her eyes are hazel and she is always smoking a pipe.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born in the south. She was an athlete and attended two major summer competitions. She never won. She left for the south, certain she would find work there.
Motivation: She seems to be bored by most things; and she is compelled to act according to her religious beliefs
Ideals: Athletic. Flaws: Mundane. Bonds: Religious, Immigrant. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 61 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Aquan, Draconic, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +8
Possessions: Embroidered silk and velvet mantle with numerous moonstones (700 gp).
Mugrunden Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has dyed his greying bronze crest a little too much giving a sharp bronze color. His red unseeing eyes seem to look past you.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Mugrunden was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 13 years.
Motivation: To be a Fletcher again.
Ideals: Logical. Flaws: Disease, Racist. Bonds: Job. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 38 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Infernal, Giant, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 400 gp. Deep blue spinel (900 gp). Red-brown spinel (70 gp).
Thamior Firahel, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he dresses in collared shirts and wears a proper scarf over his head. With bright blonde hair and a scraggly beard. His blue unseeing eyes seem to look past you.
Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.
History: Thamior was born in the north. At a young age he loved to build and create. When Thamior reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Persistence. Flaws: Disease, Insane. Bonds: Military. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

