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NPC Generator

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Advanced [show]


Senteq Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His whole body is exceptionally muscular. His brown hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Senteq was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To reunite with his old friends.

Ideals: Philantrophist. Bonds: Immigrant, Adventurer, Mentor, Family. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Senteq Fiddlefen, Male Gnome Cleric 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 113 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)11 (+0) 16 (+3)16 (+3)
Skills Medicine +8, Nature +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554433

Possessions: 600 pp. Deep blue spinel (800 gp). Alexandrite (800 gp). Fire opal (1500 gp). Tiger eye turquoise (6 gp). Golden yellow topaz (800 gp). Bloodstone (70 gp). Banded agate (6 gp). Freshwater pearl (6 gp). Hematite (6 gp).


Social Check DCs


Vicky Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. Her skin is fair and her fingers are delicate and long. Her brown hair is cut jaggedly and amateurishly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in the north, but her parents moved at a very young age to the east. She struck it rich when she found rare goods in large quantities. She's since become an addict/alcoholic.

Motivation: She is greedy.

Ideals: Logical. Flaws: Insane, Addict. Bonds: Rich, Immigrant. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Vicky Crane, Female Half-Elf Adept 2
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Druidic, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 30 pp. Azurite (11 gp). Jasper (80 gp). Red spinel (120 gp).


Social Check DCs


Yurgunn Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who has a large grey mantle and cape that has been intricately interwoven into her violet robe, she is not a threatening figure. Her hair is short and white. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Yurgunn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. Yurgunn is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in the east to a Architect, Yurgunn learned a great deal about her mother's area of expertise. Through the years after Yurgunn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Yurgunn's mother didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Architect for hire.

Motivation: She wants to meet her childhood hero.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Family, Job. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Yurgunn Foamtankard, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 13 (+1)7 (-2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 800 sp.


Social Check DCs


Emeny Everly, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a grey small hat and grey clothes. Beneath her clothing is a huge mess of scar tissue. Her red hair is cut jaggedly and amateurishly. She wears a mask on her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: The child of a Hunter, who enjoyed hunting, Emeny was taken on many hunting expeditions. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: To end her boredom; and she is content

Ideals: Philantrophist. Flaws: Terse, Mundane. Bonds: Slave, Nature, Rich. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Emeny Everly, Female Human Warrior 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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