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NPC Generator

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Emerald In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a pastel armored body suit, with a simple blue line shooting up and back down. His white fur has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.

History: When he was but 6 years old his parents immigrated from the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Insomniac. Bonds: Immigrant, Criminal record. Occupation: Navigator

Voice: German accent

Attributes [hide]

Emerald In the Storm, Male Tabaxi Paladin 4
Medium (6'7") Tabaxi, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 12 (+1)16 (+3) 9 (-1)13 (+1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 9
Languages Common, Druidic, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Thradal Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy black hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: Thradal was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Fisher for hire.

Motivation: He's looking for his big break.

Ideals: Athletic, Joker, Artistic. Bonds: Job, Adventurer. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Thradal Foamtankard, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp. Banded agate (7 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dagger Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black fur is still thick. He wears a mask on his face.

Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments

History: The child of eastern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dagger took refuge in the old dungeon and found the beat up glaive and armor he uses now. He was granted divine powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Job, Immigrant, Nature. Occupation: Masseuse

Voice: Spanish accent

Attributes [hide]

Dagger Of Shadows, Male Tabaxi Barbarian 11
Medium (5'3") Tabaxi, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 83 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)14 (+2) 6 (-2)17 (+3)
Skills Animal Handling +2, Intimidation +7
Senses Passive Perception 8
Languages Common, Infernal, Orc
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 500 gp. Black pearl (1100 gp). Red-brown spinel (150 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishmoz Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large white jacket. His hair is auburn and curly. His hazel eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Ishmoz isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of a Apothecary, who enjoyed hunting, Ishmoz was taken on many hunting expeditions. Ishmoz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.

Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Philantrophist. Flaws: Insomniac. Bonds: Nature, Criminal record. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Ishmoz Skelton, Male Half-Orc Monk 2
Medium (6'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)5 (-3) 8 (-1)13 (+1)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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