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NPC Generator

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Advanced [show]


Pijjirik Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His red crest is lengthy. His eyes are gold and he is always smoking a pipe.

Personality: Pijjirik speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. The war was a terrible time for him, and Pijjirik does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small plains village. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Impeccable. Flaws: Depressed, Insane. Bonds: Military, Nature. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Pijjirik Ghaallixirn, Male Dragonborn Monk 15
Medium (6'6") Dragonborn, Neutral Good (CR 15)
Armor Class 9
Hit Points 65 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Athletics +7, Intimidation +7
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +7

Possessions: 1200 pp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Black velvet mask with numerous citrines (60 gp). Solid gold idol (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). A roughly beaten golden orb (60 gp). Brass mug with jade inlays (400 gp). Gold music box (1000 gp). Old masterpiece painting (2200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold dragon comb with red garnet eye (1200 gp). Sapphire pendant on gold chain (2800 gp). Gold music box (1000 gp). Large well-done wool tapestry (400 gp). A delicate brass dragon egg (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xanaphia Amakiir, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears an entirely blue suit with grey socks and a vest with buckled shoes. Her blonde hair is thinning but still full. She has several tiny ruby earrings on each ear.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: When she was but 6 years old her parents immigrated from the west. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: Money/treasure.

Ideals: Passionate. Flaws: Hedonist. Bonds: Rich, Immigrant, Adventurer. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Xanaphia Amakiir, Female Elf Adept 8
Medium (5'2") Elf, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Halfling, Druidic
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. Jasper (60 gp).


Social Check DCs


Roland Nash, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a tight fitting brown shirt and pants. He has a white handlebar mustache and slicked back white hair. His eyes are blue and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: A powerful necromancer made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Immigrant, Mentor, Adventurer. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Roland Nash, Male Human Adept 10
Medium (5'4") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)19 (+4) 12 (+1)7 (-2)
Skills Deception +2, Religion +8
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Infernal, Giant
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 2200 gp.


Social Check DCs


Gimurt Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is a great chef.

History: He got into the Mason business at a young age. Gimurt was born on a far western mountains where he grew up under the tutelage of his mother, an expert Mason. He now owns his own business.

Motivation: To pay off his debts; and someone believes him a fraud

Ideals: Gifted. Bonds: Enemies, Job, Immigrant, Debt. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Gimurt Goldfinder, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)13 (+1) 15 (+2)5 (-3)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 3000 cp.


Social Check DCs

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