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NPC Generator

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Advanced [show]


Ulblyn Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears just a red suit. He carries with him a set of bastard swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his black hair to look like a famous performer. His eyes are brown.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: Ulblyn was raised in a hard working conservative environment. His first spouse was a Courier, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Spy for hire.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and to unite with his brother

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Ulblyn Warmwater, Male Halfling Monk 5
Small (3'4") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 37 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Investigation +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Gnoll, Druidic
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Ghaliver Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear white pants and tee shirts. He has shaved his head bald. He has several tiny sapphire earrings on each ear.

Personality: He is extraordinarily eccentric. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Ghaliver and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ghaliver discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ghaliver fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break.

Flaws: Insane, Disease, Insomniac. Bonds: Rich, Adventurer. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Ghaliver Warmwater, Male Halfling Expert 10
Small (3'3") Halfling, True Neutral (CR 10)
Armor Class 12
Hit Points 71 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Nature +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 1200 gp. Jeweled anklet (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Solid gold idol (900 gp).


Social Check DCs


Katherine Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her yellow boots flare out at the collars. Her skin is fair and her fingers are delicate and long. Her auburn hair is drawn into a tight pony tail with a rose scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Energy wise she seems alert and responsive.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.

Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Professionalism, Fighting. Flaws: Insomniac. Bonds: Poor. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Katherine Tiltathana, Female Half-Elf Expert 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Veloptima Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her hair, while still mostly blonde, has prominent grey streaks. She has a tattooed face.

Personality: Aggressive, abrasive, and angry, Veloptima embodies much of what other species detest in the Gnomes. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She got into the Blacksmith business at a young age. She was an apprentice working in her mother's forge. She tends to her Blacksmith job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Blacksmith responsibilities is difficult; and expand her business

Flaws: Antagonistic, Forgetful. Bonds: Job. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Veloptima Tarkelby, Female Gnome Warlock 2
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)17 (+3) 11 (+0)8 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Gnoll, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 500 sp.


Social Check DCs

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