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NPC Generator

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Advanced [show]


Euphemia Underbough, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a simple red robe with tan stripes complete with hood. She keeps her red hair in a pixie cut. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Euphemia has worked very hard to control her curse. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Rich. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Euphemia Underbough, Female Halfling Barbarian 3
Small (2'9") Halfling, Lawful Evil (CR 3)
Armor Class 16
Hit Points 27 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5

Possessions: 5000 cp.


Social Check DCs


Seebo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing a long, blue cloak, and sports empty pouches on his belt. His black hair is braided into rings. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised by priests from a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Roofer again; and a need for knowledge about a nearby landmark

Ideals: Logical. Bonds: Job, Religious, Mentor, Adventurer. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Seebo Fiddlefen, Male Gnome Adept 11
Small (3'6") Gnome, Lawful Good (CR 11)
Armor Class 11
Hit Points 88 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 21 (+5)7 (-2) 15 (+2)9 (-1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1200 gp. Sapphire pendant on gold chain (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs


Mamnen Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, red shirt, and tan tie, and he perpetually has his sword ready. He has done his best to style his black hair to look like a famous performer. He has red eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with finding treasure.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins

Ideals: Fighting, Disciplined. Bonds: Adventurer, Nature, Enemies. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Mamnen Havoc, Male Tiefling Barbarian 17
Medium (6'9") Tiefling, Neutral Good (CR 17)
Armor Class 14
Hit Points 130 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +10, Medicine +8
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +8

Possessions: 12000 gp. Black pearl (700 gp). Tourmaline (130 gp). Rhodochrosite (15 gp). Black pearl (700 gp). Black star sapphire (700 gp). Citrine (40 gp). Red garnet (130 gp). Red garnet (130 gp). Malachite (15 gp). Black pearl (700 gp). Tiger eye turquoise (15 gp). Obsidian (15 gp). Sard (40 gp). Golden yellow topaz (700 gp). Eye agate (15 gp). Blue sapphire (700 gp). Red spinel (130 gp). Azurite (15 gp).


Social Check DCs


Maynild Mori, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears just a grey suit. She wears her brown hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are blue.

Personality: Her tongue was cut out and she uses sign language. She plays an instrument quite well.

History: She was born in a small desert village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Jeweler. She inherited the family business which she has now maintained for 15 years.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and many dire rats want her driven away

Ideals: Artistic. Flaws: Disease. Bonds: Nature, Job, Enemies. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Maynild Mori, Female Human Expert 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 300 sp. Red spinel (40 gp).


Social Check DCs

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