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NPC Generator

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Advanced [show]


Ghesh Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). He has black crest. His eyes are a pleasant red.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.

History: He got into the Spice Merchant business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better kind of golem.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Job, Religious, Adventurer. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Ghesh Pfaphnyrennish, Male Dragonborn Adept 14
Medium (6'8") Dragonborn, Neutral Evil (CR 14)
Armor Class 11
Hit Points 91 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 9 (-1)16 (+3)
Skills Arcana +7, Performance +8
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Sardonyx (80 gp). Amethyst (70 gp). Black pearl (1500 gp). White pearl (70 gp). Tourmaline (70 gp). Chalcedony (80 gp). Violet garnet (1500 gp). Brown-green garnet (70 gp). Sard (80 gp). Amber (70 gp). 1 Medium magic item.


Social Check DCs


Harbek Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress), and sports empty pouches on his belt. His hair is blonde and very short. He has gleaming, smiling blue eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Philantrophist, Persistence. Bonds: Military, Job, Adventurer. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Harbek Trueblood, Male Dwarf Adept 5
Medium (4'0") Dwarf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 6 (-2)10 (+0)
Skills Insight +1, Intimidation +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Deep blue spinel (200 gp). Red spinel (160 gp).


Social Check DCs


Eida Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears just a white suit. She has a long golden ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily eccentric. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised in a mountains tribe. When Eida reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and she is greedy

Ideals: Justice. Flaws: Insane. Bonds: Nature, Military, Rich. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Eida Fastfoot, Female Halfling Monk 13
Small (3'0") Halfling, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 105 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)10 (+0) 16 (+3)16 (+3)
Skills Acrobatics +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +7

Possessions: 900 pp. Golden yellow topaz (1100 gp). Deep green spinel (70 gp). Chalcedony (60 gp). Pink pearl (70 gp). Carnelian (60 gp). Aquamarine (1100 gp). Golden pearl (70 gp). Deep blue spinel (1100 gp). Golden pearl (70 gp). Smoky quartz (60 gp). Golden pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Dayton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He wears his blonde hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.

Motivation: He is unsatisfied with his job; and to share knowledge with the world

Ideals: Logical, Artistic. Bonds: Poor, Immigrant, Job, Nature. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Diggory Dayton, Male Human Monk 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 10 (+0)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 40 pp.


Social Check DCs

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