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NPC Generator

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Advanced [show]


Elizabeth Tewksbury, Female Human [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with tan socks and a vest with buckled shoes. She is physically well-built. Her chestnut hair is kept up in a ponytail inside a Stetson hat. She wears large thick round spectacles.

Personality: Elizabeth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Elizabeth grew up listening to her mother's many stories. Her first spouse was a Sellsword, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is searching for what she claims is her rightful reward.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Extrovert, Optimist. Bonds: Adventurer, Family. Occupation: Bounty Hunter

Voice: Boston accent

Attributes [hide]

Elizabeth Tewksbury, Female Human Expert 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)13 (+1) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Fragrant Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His red fur is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Map Maker, who enjoyed hunting, Fragrant was taken on many hunting expeditions. While studying, he fell in love. They married and had a daughter. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Fragrant never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Secretive. Bonds: Rich, Criminal record, Nature, In love. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Fragrant Candle, Male Tabaxi Fighter 9
Medium (5'5") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5

Possessions: 12000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bork Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'10" western man, he wears a well pressed and immaculate suit (or dress). He has wavy black hair. His brown eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Bork studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Gifted. Flaws: Impulsive, Insane. Bonds: Adventurer, Nature. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Bork Mitchell, Male Half-Orc Druid 6
Medium (6'10") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)13 (+1) 16 (+3)14 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 60000 cp.


Social Check DCs


Vonbin Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey top hat and grey clothes. His black hair, when down, is lengthy. He has several tiny topaz earrings on each ear.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast desert. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He has taken up work as a Mercenary and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Gifted. Flaws: PTSD, Insane. Bonds: Rich, Job, Nature. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Vonbin Bofdann, Male Dwarf Druid 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 18 (+4)12 (+1) 11 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs

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