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NPC Generator

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Advanced [show]


Pâsh Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his dagger. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He is a ruthless business man, a trait he acquired from his mother.

History: Pâsh was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Persistence. Flaws: Addict, Shy. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Pâsh Livingstone, Male Half-Orc Fighter 7
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)14 (+2) 17 (+3)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Infernal, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Shivering Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His white fur is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shivering took refuge in the old dungeon and found the beat up longbow and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Nature, Criminal record. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Shivering Fang, Male Tabaxi Expert 2
Medium (6'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 18 (+4)12 (+1)
Skills Insight +6, Stealth +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Naal Hanali, Male Elf [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears his auburn hair down. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He receives visions of the future at random moments

History: He comes from a rich eastern family. A gifted student he started as a Mayor, but he got bored and became a Doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Slave. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Naal Hanali, Male Elf Sorcerer 4
Medium (5'3") Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 15000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lezre Huxley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She sports white clothing, slightly heavier than average wear. She wears a top hat to cover her moderate length red hair. Her face is covered beneath a completely black helmet.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a Sculptor, her father struggled to pay the bills. She was an athlete and attended two major summer competitions. She never won. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Poor. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Lezre Huxley, Female Half-Orc Monk 17
Medium (6'3") Half-Orc, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 96 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 7 (-2)12 (+1)
Skills Acrobatics +8, Performance +7
Senses Passive Perception 8
Languages Common, Orc, Druidic, Goblin
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +7

Possessions: 12000 gp. Lapis lazuli (14 gp). Blue quartz (14 gp). Violet garnet (1100 gp). Star rose quartz (50 gp). Sard (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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