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NPC Generator

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Advanced [show]


Roge Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tight fitting red shirt and pants. He wears his red hair up in a very large beehive style do. He has gray eyes.

Personality: Roge speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Fearful, Antagonistic. Bonds: Immigrant, Family. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Roge Fastfoot, Male Halfling Ranger 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Astley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is well dressed, but even with her fine clothing she looks run-down. Her hair is long and chestnut with streaks of golden, and is pulled back with small brown clips. Her eyes are green and catlike.

Personality: Prone to second guessing herself, she comes off as nervous. She cannot resist a sob story and will often dote over anyone who has one.

History: Anne was born the youngest of three triplets. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Family. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Anne Astley, Female Human Commoner 11
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 37 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +3

Possessions: 1800 gp. Hematite (8 gp). Fiery yellow corundum (1400 gp). Golden yellow topaz (1000 gp). Moonstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oolah Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: She very much looks the part of a Miner. She carries a battered kukri and tarnished dagger as well. Her red hair is slicked back into a classic pompadour. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Oolah reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been saving her money to try and buy her brother's freedom.

Motivation: Balancing her hectic life and new Miner responsibilities is difficult; and further expansion of business

Ideals: Fighting. Bonds: Job, Enemies, Family, Military. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Oolah Marley, Female Half-Orc Bard 6
Medium (6'3") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 16 (+3)5 (-3) 12 (+1)11 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30000 cp. White pearl (160 gp). Star rose quartz (70 gp). Obsidian (12 gp). Violet garnet (500 gp).


Social Check DCs


Yvonne Hackney, Female Human [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor. Her skin is fair and her fingers are delicate and long. She wears a deerstalker hat to hide her balding. She has green eyes and a grey hat with a tan feather.

Personality: Eccentric and domineering, Yvonne will drive conversation. She invites people to come help in her community garden.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 13th year, her parents were killed by a goblins raid, leaving Yvonne alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Yvonne was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: She is currently in port desperately looking for someone to get her out; and a deep hatred of goblins

Ideals: Extrovert, Philantrophist. Flaws: Disease. Bonds: Enemies, Slave. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Yvonne Hackney, Female Human Barbarian 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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