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NPC Generator

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Advanced [show]


Boddynock Dunben, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this northern man wears a weathered and beat up set of banded mail beneath an oversized tan coat. His white hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is afraid of women and trembles around them

History: Gifted from a young age, Boddynock studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and someone believes him a fraud

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Enemies. Occupation: Banker

Voice: Dark and ominous

Attributes [hide]

Boddynock Dunben, Male Gnome Bard 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)16 (+3) 10 (+0)15 (+2)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Terran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 300 gp.


Social Check DCs


Fenriz Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple black robe with white stripes complete with hood. His hair, while still mostly white, has prominent grey streaks. He wears a mask on his face.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's attracted to the PC; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Adventurer, Nature, Has a crush. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Fenriz Sorrow, Male Tiefling Monk 8
Medium (5'3") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 14 (+2)18 (+4)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 200 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with deerstalker hat. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a skull on it. She has dyed her greying black fur a little too much giving a sharp black color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She invites people to come help in her community garden.

History: Born in the north to a Dyer, Sun learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Dyer. She used her abilities to travel the world and help people.

Motivation: Someone believes her a fraud; and sabotage a competitor

Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Enemies. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Sun Candle, Female Tabaxi Barbarian 4
Medium (4'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Caramip Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her clothes are grease stained in places. She has red hair. She has gleaming, smiling green eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born the only child of a wealthy merchant. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the east, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Entrepeneur, Fighting. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Caramip Tarkelby, Female Gnome Rogue 14
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 93 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)17 (+3) 12 (+1)13 (+1)
Skills Deception +6, Investigation +8
Senses Passive Perception 11
Languages Common, Gnome, Terran, Ignan, Giant
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0

Possessions: 3000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Old masterpiece painting (1500 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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