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Advanced [show]


Druuk Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. He wears his blonde hair up. His green eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 17th year, his parents were killed by a gnolls raid, leaving Druuk alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 2 years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to be a shepherd again

Bonds: Job, Criminal record, Rich, Enemies. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Druuk Barclay, Male Half-Orc Druid 14
Medium (5'5") Half-Orc, True Neutral (CR 14)
Armor Class 9
Hit Points 70 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 11 (+0)12 (+1) 10 (+0)7 (-2)
Skills Insight +5, Investigation +6
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +10 / 4d6+5, Ranged +4 / 4d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 2000 gp. Gold dragon comb with red garnet eye (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Jeweled gold crown (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (900 gp). A necklace of small pink pearls (5000 gp). Gold music box (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Solid gold idol (700 gp).


Social Check DCs


Anselm Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is cut short. His eyes are likewise blue.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gifted student he started as a Hunter, but he got bored and became a Carter. He has drifted from career to career and currently works as a Carter.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Bonds: Adventurer, Military, Job. Occupation: Carter

Voice: Smooth and feminine

Attributes [hide]

Anselm Clare, Male Human Warrior 11
Medium (5'6") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 65 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills Athletics +6, Insight +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +6

Possessions: 140 pp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Three Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'9". She very much looks the part of a Knight, and her gloved hand is found clutching a morningstar. She keeps her long brown fur kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. A true patriot, Three would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Three was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gifted student she started as a Crown-heir, but she got bored and became a Knight. She has set out to sabotage the competition.

Motivation: She wants nothing more than to rejoin the army.

Bonds: Job, Enemies, Military, Poor, Religious. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Three Of Ale, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 6 (-2)16 (+3)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp. 1 Masterwork studded leather.


Social Check DCs


Gunter Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a yellow and tan handkerchief worn on his right side. His golden hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Cartwright, but he got bored and became a Ruler. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Gunter Ariessus, Male Half-Elf Druid 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 1 Minor magic item.


Social Check DCs

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