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NPC Generator

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Advanced [show]


Nimble Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large pastel jacket. He has wavy orange fur. His eyes are blue and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: He was born at the edge of vast island. Nimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Antagonistic, Racist, Insane. Bonds: Nature, Religious. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Nimble Timber, Male Tabaxi Ranger 2
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 350 gp.


Social Check DCs


Spring Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her fur, while still mostly yellow, has prominent grey streaks. She has a dull look in her yellow eyes.

Personality: She dislikes all the random violence that takes place in the west. She is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village she learned the ways of the warrior from her father. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Athletic, Pacifist, Gifted, Fighting. Bonds: Rich. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Spring Shore, Female Tabaxi Druid 10
Medium (5'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)7 (-2) 14 (+2)10 (+0)
Skills Sleight of Hand +7, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 70 pp. Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Symma Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 10th year, her parents were killed by a goblins raid, leaving Symma alone in the world. After a stint in an orphanage, she was adopted. She was granted arcane powers by her dying brother.

Motivation: Revenge; and someone believes her a fraud

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Nature, Enemies. Occupation: Mercenary

Voice: Speaks with a cold

Attributes [hide]

Symma Bafflestone, Female Gnome Barbarian 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hadwisa Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of shortspears, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her long golden hair reaches down to her waist. She tend to wears goggles to shield her eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the south, but her parents moved at a very young age to the north. Cursed with unlife at a very young age, Hadwisa has worked very hard to control her curse. She used her abilities to travel the world and help people.

Motivation: Wants to work out more often; and expand her business

Ideals: Fighting, Athletic, Philantrophist. Flaws: Disease. Bonds: Immigrant. Occupation: Tanner

Voice: Hollow voice

Attributes [hide]

Hadwisa Elsing, Female Half-Elf Monk 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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