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NPC Generator

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Advanced [show]


Chem Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times, and carries whips. His blue hair has been sun bleached extensively. His gold eyes peer out from beneath his top green hat.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: The child of western immigrants he idolized his mother. He worked as a nervous Shoemaker and found it very stressful. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Artistic. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Chem Doom, Male Tiefling Wizard 2
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 7
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 17 (+3)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 130 pp. Golden pearl (90 gp). Deep green spinel (90 gp). Golden pearl (90 gp).


Social Check DCs


Enidda Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear tan pants and tee shirts. She wears her silver hair down. She has a tattooed face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Unemployed work with an outfit from a few towns over. Unemployed work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now spends her time doing works of charity.

Motivation: Expand her business; and seeks redemption

Ideals: Gifted, Philantrophist. Flaws: Mundane. Bonds: Job, Criminal record. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Enidda Tarkelby, Female Gnome Sorcerer 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 1 Minor magic item.


Social Check DCs


Flask In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His long brown fur is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Flask grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and to protect his home

Flaws: Secretive. Bonds: Adventurer, Job, Immigrant, Guardian. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Flask In the Morning, Male Tabaxi Wizard 5
Medium (6'6") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Investigation +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rurik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He typically wears brown cloth garments or leather armor. His long golden hair is drawn into a two foot long braid. His eyes are brown and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born the only child of a wealthy merchant. He found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Gifted, Entrepeneur. Bonds: Rich, Adventurer, Has a crush. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Rurik Graybeard, Male Dwarf Adept 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 11
Hit Points 78 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills History +6, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Draconic
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 29000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver comb with moonstones (300 gp). Old masterpiece painting (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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