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Advanced [show]


Rathkran Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his left hand. His white crest is kept up in a ponytail inside a Stetson hat. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Bounty Hunter born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rathkran is combative with any and all who dare try his patience in the slightest.

History: He got into the Bounty Hunter business at a young age. Cursed with unlife at a very young age, Rathkran has worked very hard to control his curse. After a long history of fighting, Rathkran and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: In love, Job, Criminal record. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Rathkran Delmirev, Male Dragonborn Warrior 15
Medium (6'6") Dragonborn, Neutral Evil (CR 15)
Armor Class 9
Hit Points 76 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 6 (-2)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +7, Medicine +5
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +0

Possessions: 5000 gp. Alexandrite (900 gp). Coral (40 gp). Amethyst (40 gp). Chalcedony (70 gp). Rhodochrosite (4 gp). Blue quartz (4 gp). Rhodochrosite (4 gp). Alexandrite (900 gp). Citrine (70 gp). Citrine (70 gp). Black pearl (900 gp). Jasper (70 gp). Freshwater pearl (4 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Myerscough, Female Human [Permalink]

Personal [hide]

Description: 4'7" and muscular, this southern woman wears loose pants and a collared shirt complete with sweater beneath her coat. She sports a flattop hair cut. She has a tattooed face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She now owns her own business.

Motivation: She desires power and/or immortality.

Ideals: Athletic. Flaws: Selfish. Bonds: Adventurer, Slave, Job. Occupation: Slave Trader

Voice: Scottish accent

Attributes [hide]

Millicent Myerscough, Female Human Ranger 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp.


Social Check DCs


Miles Dalton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. He is physically well-built. His hair is long and blonde with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Joker, Philantrophist. Bonds: Immigrant, Adventurer. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Miles Dalton, Male Human Expert 11
Medium (6'1") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills History +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: Malachite (4 gp). Star rose quartz (70 gp). Brown-green garnet (160 gp).


Social Check DCs


Einkil Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright brown suits and hats, and a wedding ring on his right hand. He has styled his blonde hair well, parting it to the right. His eyes are hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. He found a children's book about a Dwarf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Cynical. Bonds: In love, Family, Adventurer. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Einkil Dankil, Male Dwarf Monk 12
Medium (4'4") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 93 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 11 (+0)7 (-2)
Skills Investigation +6, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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