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NPC Generator

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Advanced [show]


Leaf Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern woman very much looks the part of a Banker. Her fur is orange and curly. She has copper eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Leaf was born the youngest of three triplets. Her first spouse was a Architect, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Architect they were divorced and she won custody of their daughter. She worked as a Banker, and she later adopted a second daughter.

Motivation: An old rival family wants her found; and expand her business

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Leaf Of Ivory, Female Tabaxi Rogue 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 11 (+0)15 (+2)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. 1 Everburning torch.


Social Check DCs


Two Llamas Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination, and she perpetually has her glaive ready. Her brown fur is kept up in a ponytail inside a Stetson hat. She wears a mask on her face.

Personality: Overbrimming with self-confidence, Two Llamas isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is able to fit into much smaller and tighter spaces than normal.

History: Two Llamas was born the youngest of three triplets. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted martial powers by her dying brother.

Motivation: Regain custody of her daughter; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable, Gifted. Bonds: Poor, Family. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Two Llamas Timber, Female Tabaxi Commoner 7
Medium (5'2") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Embroidered and bejeweled glove (2000 gp). Gold dragon comb with red garnet eye (1000 gp).


Social Check DCs


Vassago Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears skinny pants and wears a black and pastel robe with the hood down. His brown hair is lengthy and is close to two feet long. He has a dull look in his black eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Disease, Shy. Bonds: Rich, Criminal record. Occupation: Healer

Voice: Stutters

Attributes [hide]

Vassago Vigil, Male Tiefling Paladin 3
Medium (5'4") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 16 (+3)18 (+4)
Skills Deception +6, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 14000 cp.


Social Check DCs


Ghaliver Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red feathered hat and red clothes, and sports empty pouches on his belt. He has a long red beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a slaver, Ghaliver was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Gardener. He then took over the family business and is one of the better Gardener for hire.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Athletic. Bonds: Enemies, Mentor, Job, Adventurer. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Ghaliver Jamjar, Male Halfling Monk 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Full Plate. 1 Half-Plate. 1 Full Plate.


Social Check DCs

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