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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gunter Carlisle, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears light armors faded through time and improper care. He has styled his black hair well, parting it to the left. He has gleaming, smiling hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane, Antagonistic. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Gunter Carlisle, Male Human Commoner 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 14 (+2)16 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. Rock crystal (20 gp).


Social Check DCs


John Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'7". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a lance. He wears his hair in dreadlocks. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: John was raised in a hard working conservative environment. John was born on a far southern forest where he grew up under the tutelage of his mother, an expert Apothecary. He left for the south, certain he would find work there.

Motivation: To end his boredom; and he is unsatisfied with his job

Ideals: Fighting, Justice. Flaws: Disease, Mundane. Bonds: Job, Immigrant. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

John Dalanthan, Male Half-Elf Monk 6
Medium (5'7") Half-Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Medicine +4, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. Alexandrite (1500 gp). 1 Alchemist’s fire.


Social Check DCs


Ratak Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. With bright silver hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and wants to raise his children well

Flaws: Insane, Shy. Bonds: Poor, Job, Family. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Ratak Walpole, Male Half-Orc Rogue 1
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 15 (+2)11 (+0)
Skills Nature +1, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp. Tiger eye turquoise (13 gp).


Social Check DCs


Jarsali Holimion, Female Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a long, tan, dusty cloak. Her blonde hair has been sun bleached extensively. Her amber eyes lackadaisically let the world flow into them.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a ruthless business woman, a trait she acquired from her mother.

History: Her father raised her in a mountain cabin. She dropped out of school to support her sick mother, and resented it. She has since lost track of the people in her past.

Motivation: To share knowledge with the world; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Logical. Bonds: Family, Nature, Criminal record. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Jarsali Holimion, Female Elf Barbarian 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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