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NPC Generator

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Advanced [show]


Jade Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and muscular, this southern woman likes to wear pastel tank tops with white skirt. She has done her best to style her lavender fur to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with her god.

History: Jade was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic, Fighting. Flaws: Insane. Bonds: Religious, Poor. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Jade Peak, Female Tabaxi Fighter 6
Medium (5'4") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Deception +6, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veloptima Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her skin is fair and her fingers are delicate and long. She sports a flattop hair cut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved from fad to fad and when she turned 15 she discovered writing. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Marry her brother to traveling adventurers; and to reunite with her old friends

Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Slave, Family. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Veloptima Scheppen, Female Gnome Sorcerer 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 500 gp. Bloodstone (60 gp).


Social Check DCs


Nedda Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. Her long brown hair is drawn into a two foot long braid. Her eyes are gray and catlike.

Personality: Nedda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Poor, Religious, Enemies. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Nedda Brightmoon, Female Halfling Ranger 5
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)15 (+2) 11 (+0)13 (+1)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Iolite (80 gp).


Social Check DCs


Harbek Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast desert. In his 11th year, his parents were killed by a gnolls raid, leaving Harbek alone in the world. After a stint in an orphanage, he was adopted. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Impulsive. Bonds: Family, Nature, Enemies. Occupation: Servant

Voice: Stutters

Attributes [hide]

Harbek Bloodkith, Male Dwarf Warrior 8
Medium (4'4") Dwarf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 84 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 20 (+5)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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