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NPC Generator

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Advanced [show]


Blendaeth Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'4". She wears clothing that is held on in multiple layers but all of it is in poor condition, and her gloved hand is found clutching a scimitar. She has wavy black crest. Her red unseeing eyes seem to look past you.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dragonborns in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions.

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Blendaeth Clethtinthiallor, Female Dragonborn Druid 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills Acrobatics +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Aquan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1400 gp.


Social Check DCs


Symma Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has shaved her head bald. She wears a mask on her face.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Symma grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Symma. Being a Ploughman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She wants revenge against orcs; and many orcs want her driven away

Ideals: Disciplined, Fighting. Bonds: Nature, Immigrant, Criminal record, Enemies. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Symma Sympony, Female Gnome Sorcerer 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 100 gp. Amber (70 gp). Rose (70 gp). Black pearl (500 gp).


Social Check DCs


Helja Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brown hair is well kept. Her violet eyes are passionate and lively.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Helja took refuge in the ruined castle and found the beat up rapier and armor she uses now. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle; and to prove her worth to the world

Flaws: Depressed, Impulsive. Bonds: Poor, Immigrant, Nature. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Helja Durthane, Female Dwarf Adept 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 17 (+3)11 (+0) 10 (+0)10 (+0)
Skills Performance +2, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 230 gp.


Social Check DCs


Jocelyn Mori, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His eyes are brown and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Doesn't want to be a Server and was forced into it by his family; and he has money and likes to spend it

Flaws: Shy, Secretive. Bonds: Immigrant, Rich, Family. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Jocelyn Mori, Male Human Commoner 9
Medium (6'4") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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