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Advanced [show]


Mozikth Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered dagger and tarnished pickaxe as well. He wears his black crest down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of brigands once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Insane. Bonds: Family, Enemies, Rich. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Mozikth Wystongjiir, Male Dragonborn Barbarian 13
Medium (6'2") Dragonborn, Lawful Good (CR 13)
Armor Class 12
Hit Points 110 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 16 (+3)11 (+0)
Skills Athletics +5, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +6

Possessions: 2000 gp. Gold dragon comb with red garnet eye (1300 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Cloth of gold vestments (130 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Carved bone or ivory statuette (80 gp). Brass mug with jade inlays (500 gp). Old masterpiece painting (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Heiser, Female Human [Permalink]

Personal [hide]

Description: She wears a brown tunic with black highlights, and long brown pants that bunch up around her shoes. She carries a battered nunchaku and tarnished sai as well. Her white hair is lengthy. Her eyes are likewise hazel.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Fighting, Artistic. Flaws: Antagonistic, Disease, Racist. Bonds: Family. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Isabella Heiser, Female Human Ranger 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)16 (+3) 16 (+3)17 (+3)
Skills Intimidation +5
Senses Passive Perception 13
Languages Common, Aquan, Terran, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 15000 cp. 2 Acid flasks. 2 Acid flasks. 4 Thunderstones.


Social Check DCs


Theobald Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears bulky yellow painted plate armor. He has done his best to style his white hair to look like a famous performer. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is very quiet and rarely speaks above a whisper. He is lazy and tries to find solutions quickly.

History: Born in the south to a Carpenter, Theobald learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and expand his business

Flaws: Addict, Shy, Lazy. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Theobald Arnuanna, Male Half-Elf Bard 5
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Nature +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 80 pp. Red-brown spinel (90 gp). Blue star sapphire (800 gp).


Social Check DCs


Jarsali Romeo, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, constantly wearing a yellow suit, green shirt, and blue tie. She wears a deerstalker hat to cover her moderate length chestnut hair. Her green eyes are passionate and lively.

Personality: She is irascible and easily irritated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: When she was but 5 years old her parents immigrated from the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Rich. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Jarsali Romeo, Female Half-Elf Rogue 1
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)17 (+3) 9 (-1)8 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 9
Languages Common, Elven, Infernal, Abyssal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 pp.


Social Check DCs

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