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NPC Generator

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Mordai Charity, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has wavy white hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also hits on women, regardless of circumstances.

History: The child of a Performer, who enjoyed hunting, Mordai was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mordai took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure; and he would like to get married and retire

Flaws: Insane. Bonds: Rich, Criminal record, Has a crush, Nature. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Mordai Charity, Male Tiefling Rogue 8
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)17 (+3) 17 (+3)17 (+3)
Skills Acrobatics +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Goblin, Halfling, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +6

Possessions: 900 gp. Golden pearl (90 gp). Moss agate (14 gp). Rose (70 gp). Black pearl (500 gp). Banded agate (14 gp).


Social Check DCs


Reirak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears a simple brown robe with pastel stripes complete with hood. His clothes are grease stained in places. His blonde hair is cut short with large spiked bangs in the front. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city he treasured whatever gifts he got. When Reirak reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to half-orc people

Flaws: Addict, Shy. Bonds: Poor, Immigrant, Military. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Reirak Glanhig, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)14 (+2) 17 (+3)14 (+2)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Charles Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His golden hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: Born in the west to a Servant, Charles learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 7 years.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Professionalism. Flaws: Shy. Bonds: Job, Slave, Adventurer. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Charles Winterbourne, Male Human Druid 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)18 (+4) 14 (+2)14 (+2)
Skills History +6, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Goblin, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 38000 sp. Black pearl (200 gp). Golden yellow topaz (200 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Senteq Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a tan suit, pastel shirt, and yellow tie. He has styled his black hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Senteq will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Senteq was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Extrovert. Flaws: Impulsive. Bonds: Family, Slave. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Senteq Leffery, Male Gnome Expert 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 cp.


Social Check DCs

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