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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Halimath Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. He wears a deerstalker hat to hide his balding. He has a dull look in his gray eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has all his life been fascinated with poetry.

History: The child of a Bellfounder, who enjoyed hunting, Halimath was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Poor, Nature, Job. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Halimath Arnuanna, Male Elf Barbarian 2
Medium (5'2") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)16 (+3) 8 (-1)15 (+2)
Skills Investigation +5, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Undercommon, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 320 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Fenriz Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in green turtlenecks beneath a black coat with tan slacks. His hair is chestnut and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Insane. Bonds: Mentor, Adventurer. Occupation: Apothecary

Voice: Soothing and warm

Attributes [hide]

Fenriz Havoc, Male Tiefling Warrior 1
Medium (6'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Millicent Middleton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a brown Stetson hat and brown clothes. Beneath her clothing is a huge mess of scar tissue. Her brown hair is braided into rings. Her eyes are gray and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. After a long history of fighting, Millicent and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Secretive. Bonds: Slave, Nature. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Millicent Middleton, Female Human Adept 11
Medium (5'3") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 34 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Insight +6, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 800 gp. Fiery yellow corundum (1400 gp). Lapis lazuli (5 gp). Tourmaline (120 gp). Azurite (5 gp). Silver pearl (120 gp).


Social Check DCs


Duvamil Offund, Female Gnome [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat, and carries halberds. Her hair is short and white. Her amber unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Duvamil was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Duvamil's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Fighting. Flaws: Disease, Antagonistic, Addict. Occupation: Fortune-teller

Voice: Soft and mumbly

Attributes [hide]

Duvamil Offund, Female Gnome Expert 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Medicine +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp.


Social Check DCs

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