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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Raymond Ramsey, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He has the majority of his body covered in plate. With bright white hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal singing training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: He wants revenge against giants.

Ideals: Artistic, Philantrophist, Fighting. Bonds: Enemies. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Raymond Ramsey, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kildrak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple tan line shooting up and back down. He carries with him a set of shields on his belt, each one with a opal on the hilt. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a dull look in his violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He uses divination through singing.

History: Sold as a small child to a wizard, Kildrak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Kildrak took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Guard job and began his own company from there.

Motivation: To be a Ploughman again; and expand his business

Ideals: Fighting, Gifted. Bonds: Job, Mentor. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Kildrak Glanhig, Male Dwarf Fighter 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 101 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)7 (-2) 10 (+0)10 (+0)
Skills Performance +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: Rich purple corundum (1000 gp). Chrysoberyl (140 gp). Chrysoberyl (140 gp). Banded agate (16 gp). Black star sapphire (1000 gp). Freshwater pearl (16 gp). Golden pearl (140 gp). Chrysoberyl (140 gp). Sard (20 gp). 1 Minor magic item.


Social Check DCs


Marbas Principle, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. He has black hair. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.

Motivation: A deep hatred of brigands; and he wants revenge against brigands

Ideals: Gifted. Bonds: Rich, Job, Enemies. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Marbas Principle, Male Tiefling Commoner 5
Medium (6'1") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 17 (+3)15 (+2)
Skills Medicine +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harriet TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, constantly wearing a white suit, red shirt, and grey tie. She wears her blonde hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has always had a great fascination with Tabaxi culture. She is an amazing painter.

History: Born in a small village she learned the ways of the warrior from her mother. Brilliant and gifted she never wanted to apply herself. She hasn't been sleeping well lately.

Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people

Ideals: Gifted, Fighting. Flaws: Insomniac, Racist. Bonds: Poor. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Harriet TellPenny, Female Halfling Fighter 5
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 6 (-2)12 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Moss agate (11 gp). Rhodochrosite (11 gp).


Social Check DCs

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