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NPC Generator

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Advanced [show]


Joan Langston, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who does not wear sleeves and tends to eschew shirts when she can avoid it. She keeps her silver hair in a flapper bob. Her face is covered beneath a completely black helmet.

Personality: She is irascible and easily irritated. She is lazy, self-centered, vain, and jealous.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Flaws: Antagonistic, Selfish. Bonds: Rich, Enemies. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Joan Langston, Female Human Bard 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 7 (-2)10 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Juliana Blythe, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 6'1". She wears a grey shirt with thin white vertical stripes and blue pants. Her blonde hair is lengthy. Her fierce brown eyes like to dwell on things.

Personality: She is witty, but her monotone delivery comes off as unnerving The war was a terrible time for her, and Juliana does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to loving parents in a slum to the west. In her 10th year, her parents were killed by a illithids raid, leaving Juliana alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She loathes her own lifestyle; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Joker. Flaws: Depressed. Bonds: Military, Poor, Enemies. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Juliana Blythe, Female Human Warlock 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Giant, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 100 gp. 2 Alchemist’s fire.


Social Check DCs


Myathethil Netyoive, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She sports blue clothing, slightly heavier than average wear. Her brown hair is kept up in a ponytail inside a top hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with a lost civilization.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: A deep hatred of gnolls; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Religious, Enemies. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Myathethil Netyoive, Female Elf Monk 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 4 (-3)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp.


Social Check DCs


Drifting Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her fur is brown and curly. Her eyes are likewise hazel.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and doesn't want to be a dyer and was forced into it by her family

Ideals: Optimist. Bonds: Rich, Family, Adventurer, Debt. Occupation: Dyer

Voice: Middle-eastern accent

Attributes [hide]

Drifting Wind, Female Tabaxi Barbarian 10
Medium (5'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 76 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)8 (-1) 14 (+2)18 (+4)
Skills Arcana +3, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 2400 gp. Brass mug with jade inlays (200 gp). Cloth of gold vestments (150 gp). Brass mug with jade inlays (200 gp). Carved bone or ivory statuette (60 gp). Embroidered and bejeweled glove (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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