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NPC Generator

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Advanced [show]


Donella Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes are slightly larger than normal.

Personality: She has a massive crush on the younger sibling of the Performer who has hired her part-time. She is afraid of women and trembles around them

History: Born in the north her family was never financially stable. A gifted student she started as a Carpenter, but she got bored and became a Performer. She became a Performer soon after.

Motivation: She's looking for her big break; and obtaining odd cultural halfling artifacts is her passion

Ideals: Athletic. Flaws: Shy. Bonds: Has a crush, Poor, Job, Adventurer. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Donella Fiddlefen, Female Gnome Druid 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Athletics +0, History +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 10000 cp. Pink pearl (140 gp). Sardonyx (40 gp). Chrysoprase (40 gp). 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Nicor Torment, Male Tiefling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he dresses like a well dressed Painter does. His blue hair is still thick. His eyes, though not visible through his cowl, are gold.

Personality: He acts crazy and hedonistic. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He comes from a rich western family. In his 11th year, his parents were killed by a illithids raid, leaving Nicor alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Nicor and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Hedonist, Antagonistic. Bonds: Job, Enemies, Rich. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Nicor Torment, Male Tiefling Ranger 2
Medium (6'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 17 (+3)16 (+3)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 180 gp. Violet garnet (400 gp).


Social Check DCs


Adelard Van Es, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His silver hair is cut jaggedly and amateurishly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a wizard, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Adelard's homeland. Adelard decided to take the middle way and become a bodyguard. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a ruler and was forced into it by his family

Ideals: Fighting. Bonds: Poor, Immigrant, Military, Mentor. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Adelard Van Es, Male Human Bard 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Sylvan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Sethrekar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His gold crest is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a criminal king-pin and mafia family When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Athletic. Flaws: PTSD. Bonds: Job, Criminal record. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Sethrekar Grrrmmballhyst, Male Dragonborn Druid 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 10 (+0)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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