Ugarth Garfield, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his right hand. He has golden hair. His brown eyes are passionate and lively.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is a bit of a kleptomaniac; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: In love, Criminal record. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 16 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 6000 sp.
Azaki Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'10" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His tied-back hair is golden. This brown eyed westerner is not easily forgotten.
Personality: Azaki is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.
History: When he was but 4 years old his parents immigrated from the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He left for the west, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Logical. Flaws: Depressed. Bonds: Immigrant, Family, Job. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3100 sp. Chalcedony (80 gp). Red garnet (140 gp).
Arara Netyoive, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears suspenders and blue workpants. Her shirt is tan, and she wears a heavy blue leather apron most of the time. She wears a feathered hat to cover her moderate length black hair. She wears crescent spectacles with a black brim.
Personality: Arara is depressed about a lot of things. She tends to be a nihilist. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother was a soldier and died while she was still young. Arara was left her mother's suit of armor and trained in its use and care. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to work out more often; and she is greedy
Ideals: Athletic. Flaws: Depressed, Disease. Bonds: Rich, Military. Occupation: Priest
Voice: Shortens vowels
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 49 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1200 gp. Black opal (1000 gp). Azurite (8 gp). Rich purple corundum (1000 gp). Eye agate (8 gp). Black pearl (300 gp).
Ootah Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and wears an entirely black suit with tan socks and a vest with buckled shoes. Her chestnut hair is braided into rings. She is baby faced.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born several months after her mother was called into army service. Through the years after Ootah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Ootah's mother didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To reunite with her absent mother; and she's repulsed by the pc
Flaws: Greedy, Antagonistic. Bonds: Rich, Military, Family. Occupation: Mercenary
Voice: Boston accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 15 (+2) | 5 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 200 gp. Golden yellow topaz (500 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


