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NPC Generator

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Advanced [show]


Eloise Yeardley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Beneath her clothing is a huge mess of scar tissue. She has wavy auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to loving parents in a slum to the west. Eloise was born on a far western desert where she grew up under the tutelage of her mother, an expert Map Maker. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new map maker responsibilities is difficult

Flaws: Hedonist. Bonds: Slave, Job, Poor, Immigrant. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Eloise Yeardley, Female Human Ranger 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)12 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Hamil Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He carries with him a set of scimitars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is cut short. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Regain custody of his son; and meet up once more with his childhood friend

Ideals: Fighting, Impeccable. Bonds: Rich, Adventurer, Family. Occupation: Mayor

Voice: Shortens vowels

Attributes [hide]

Hamil Greenbottle, Male Halfling Wizard 13
Small (3'1") Halfling, Neutral Evil (CR 13)
Armor Class 12
Hit Points 45 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Deception +6, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs


Crampernap Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and brown handkerchief worn on his left side. His white hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he is greedy

Ideals: Gifted. Flaws: Antagonistic, Hedonist, Depressed. Bonds: Rich. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Crampernap Welber, Male Gnome Barbarian 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Violet garnet (500 gp). Obsidian (4 gp). Alexandrite (500 gp).


Social Check DCs


Shivering Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She usually wears her pastel robe and has her scimitar always slung over her shoulder. She carries a battered ceremonial dagger and tarnished scimitar as well. Her gray fur is slicked back into a classic pompadour. Her eyes are hazel and she is always smoking a pipe.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is obsessed with her god.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tanner arts, while her mother instructed her in etiquette, music and courtly manner. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shivering fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: PTSD. Bonds: Religious, Rich. Occupation: Tanner

Voice: Spanish accent

Attributes [hide]

Shivering Mist, Female Tabaxi Rogue 6
Medium (4'9") Tabaxi, True Neutral (CR 6)
Armor Class 14
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Terran
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: Malachite (13 gp). Peridot (40 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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