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NPC Generator

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Advanced [show]


Millicent Spaulding, Female Human [Permalink]

Personal [hide]

Description: She wears a grey coat over a green low-cut shirt, and a broad hat upon her head. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a skull on it. Her black hair is lengthy. Her hazel eyes are slightly larger than normal.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born to a criminal king-pin and mafia family She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.

Motivation: To clean up the streets; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Disease. Bonds: Adventurer, Criminal record, Guardian. Occupation: Interpreter

Voice: Scratchy, weak

Attributes [hide]

Millicent Spaulding, Female Human Wizard 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp.


Social Check DCs


Tricking Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman tends to wear a brown poncho over her likewise colored trousers and shirt. Her clothes are grease stained in places. She wears her beige fur up. Her face is covered beneath a completely black helmet.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Around other people she will do her best to conceal her emotions and appear jolly.

History: The child of eastern immigrants she idolized her mother. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: She has a crush on the local Butcher; and she is terrified, and will act out of fear

Flaws: Emotional, Shy. Bonds: Poor, Immigrant. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Tricking Thunder, Female Tabaxi Barbarian 6
Medium (6'4") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Creega Emsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear white clothing when she does not wear armor. She has wavy silver hair. She has violet eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is an amazing painter.

History: When she was but 6 years old her parents immigrated from the east. Her father was a mechanic, and taught her how to fix just about anything. She has been saving her money to try and buy her sister's freedom.

Motivation: She wants nothing more than to rejoin the army; and doesn't want to be a bounty hunter and was forced into it by her family

Ideals: Gifted, Persistence. Flaws: Selfish. Bonds: Immigrant, Family, Military. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Creega Emsworth, Female Half-Orc Monk 16
Medium (5'9") Half-Orc, Lawful Evil (CR 16)
Armor Class 11
Hit Points 37 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 5 (-3)7 (-2) 14 (+2)12 (+1)
Skills Animal Handling +7, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2

Possessions: 2000 gp. Banded agate (11 gp). Rich purple corundum (700 gp). Chalcedony (40 gp). Jade (80 gp). Onyx (40 gp). Blue quartz (11 gp). Blue quartz (11 gp). Emerald (700 gp). Aquamarine (1300 gp). Obsidian (11 gp). Violet garnet (1300 gp). White opal (700 gp). Emerald (700 gp). Freshwater pearl (11 gp). Rose (40 gp). 1 Medium magic item.


Social Check DCs


Arumawann Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of the four houses of cards around his neck, and a spear on his belt and is in decent physical shape. He wears a Stetson hat to hide his balding. He has several tiny emerald earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.

History: Arumawann hails from a village terrorized by goblins. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by goblins. Arumawann was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Rich, Enemies. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Arumawann Timbers, Male Gnome Cleric 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Arcana +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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