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NPC Generator

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Advanced [show]


Frouse Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple grey line shooting up and back down. He carries a battered quarterstaff and tarnished rapier as well. He wears his hair in dreadlocks. His green unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his mother. Frouse was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Frouse decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is terrified, and will act out of fear; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Criminal record. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Frouse Bafflestone, Male Gnome Rogue 14
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 84 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Religion +6, Survival +7
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 5000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled electrum ring (8000 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1400 gp). Silver chalice with lapis lazuli gems (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold music box (4000 gp). Gold and topaz bottle stopper cork (1400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Roywyn Offund, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tan cloak and cross-gartered white stockings. Her hair is long and silver with streaks of auburn, and is pulled back with small tan clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She plays an instrument quite well.

History: She was born in the west. After coming to the age of reason, Roywyn took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.

Motivation: She desires power and/or immortality; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Artistic, Gifted. Bonds: Enemies, Immigrant, Adventurer. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Roywyn Offund, Female Gnome Barbarian 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 17 (+3)11 (+0)
Skills Athletics +2, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 42000 sp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Ratbag Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fighting clothing, which leaves very little to the imagination. He has a long silver beard with little hanging trinkets. He has gleaming, smiling green eyes.

Personality: Aggressive, abrasive, and angry, Ratbag embodies much of what other species detest in the Half-Orcs. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Ratbag was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ratbag's mother didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Ratbag Lindsey, Male Half-Orc Fighter 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)2 (-4) 16 (+3)13 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Shifting On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longsword, but if one is not available she will default to her rapier. She has moderate length lavender fur. Her eyes, though not visible through her cowl, are amber.

Personality: She is very quiet and rarely speaks above a whisper. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Shifting lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Forgetful. Bonds: Family. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Shifting On the Mountaintop, Female Tabaxi Warrior 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 gp. 1 Superior lock.


Social Check DCs

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