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NPC Generator

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Advanced [show]


Sarah Ogden, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports brown long hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She dislikes all the random violence that takes place in the north. She uses divination through singing.

History: She got into the Engraver business at a young age. She was an apprentice working in her father's forge. She now mingles about in high society.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Pacifist, Gifted. Bonds: Job, Rich, Adventurer. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Sarah Ogden, Female Human Wizard 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs


Yurgunn Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a large brown jacket. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. She keeps her auburn hair in a pixie cut. She is baby faced.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Yurgunn is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She got into the Shoemaker business at a young age. Her divine abilities were realized during a raid on her village. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Gifted. Bonds: Job, Family, Criminal record. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Yurgunn Trueblood, Female Dwarf Rogue 9
Medium (4'0") Dwarf, Chaotic Neutral (CR 9)
Armor Class 8
Hit Points 70 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 19 (+4)8 (-1) 16 (+3)7 (-2)
Skills Performance +1, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Agatha Tyndall, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tight fitting grey shirt and pants. She has a very tight haircut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Agatha was raised in a hard working conservative environment. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a deep hatred of dire rats

Ideals: Justice. Flaws: Shy. Bonds: Criminal record, Job, Enemies. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Agatha Tyndall, Female Human Cleric 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp. Silver chalice with lapis lazuli gems (100 gp). 1 Darkwood Buckler.


Social Check DCs


Leshanna Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, yellow cloak. With wild red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Leshanna grew up listening to her mother's many stories. A freak accident while working with her Mercenary mother left her crippled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Disease. Bonds: Adventurer. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Leshanna Amakiir, Female Half-Elf Rogue 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 13 (+1)17 (+3)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Deep blue spinel (1300 gp). Smoky quartz (20 gp). Golden yellow topaz (1300 gp).


Social Check DCs

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