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NPC Generator

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Advanced [show]


Hatae Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears yellow trousers with black and green striped suspenders. She wears various colorful collared shirts. Her hair is greying and her face has many wrinkles. Her eyes are blue and she is always smoking a pipe.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hatae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting. Flaws: Selfish. Bonds: Poor, Religious. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Hatae Cooper, Female Half-Elf Warrior 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 300 gp. Citrine (80 gp).


Social Check DCs


Aline Kendal, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'10" and wears a brown collared shirt and blue skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her left hand appears badly burned and disfigured. She wears her red hair up. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She believes the world needs to unite to get rid of giants once and for all.

History: She was raised by priests from a young age. In her 13th year, her parents were killed by a giants raid, leaving Aline alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Her religion dominates her actions; and her name or reputation has been wronged in the past by giants, and she desires to right it

Flaws: Antagonistic. Bonds: Enemies, Religious, Mentor. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Aline Kendal, Female Human Rogue 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 15 (+2)10 (+0)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5

Possessions: Onyx (50 gp).


Social Check DCs


Morkral Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. His hair is long and chestnut with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He is baby faced.

Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Morkral was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 6 years.

Motivation: Further expansion of business; and to be a junk dealer again

Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Morkral Eversharp, Male Dwarf Commoner 9
Medium (4'3") Dwarf, Lawful Evil (CR 9)
Armor Class 11
Hit Points 52 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Religion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 210 pp. Solid gold idol (600 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She is dressed in a clean pastel cloak covering her clean studded leather. Her brown fur is lengthy. Her eyes are a pleasant blue.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She plays an instrument quite well.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found

Ideals: Justice, Artistic. Flaws: Disease. Bonds: Family. Occupation: Baker

Voice: Speaks with a cold

Attributes [hide]

Great In the Wind, Female Tabaxi Barbarian 2
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)11 (+0) 12 (+1)7 (-2)
Skills Intimidation +0, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp.


Social Check DCs

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