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NPC Generator

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Advanced [show]


Caramip Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She wears blue painted combat armor at almost all times. Her skin is fair and her fingers are delicate and long. Her red hair is lengthy. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Caramip was born in the south. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. Days after completing her studies, news broke out that her hometown was attacked by illithids. Caramip was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: To settle down with her crush.

Ideals: Persistence. Flaws: Addict. Bonds: Enemies, Has a crush. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Caramip Daergel, Female Gnome Aristocrat 3
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Salanop Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'5". She is wearing colorful clothing, dressed as a Roofer, and her gloved hand is found clutching a mace. She sports red long hair. She is baby faced.

Personality: She is almost excessively polite to everyone, even when angry. She does not believe in violence as a means to an end. She is a dedicated Roofer but believes her peers are too gung-ho.

History: Salanop lived on a farm with her father, near the main road leading to a nearby town. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has been saving her money to try and buy her sister's freedom.

Motivation: She has money and likes to spend it; and to reunite with her absent father

Ideals: Pacifist. Flaws: Shy, PTSD. Bonds: Family, Rich. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Salanop Rofferton, Female Gnome Expert 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)12 (+1) 14 (+2)16 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Don Kenley, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is kept up in a ponytail inside a feathered hat. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Fighting. Flaws: Insane. Bonds: Military, Poor, Adventurer. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Don Kenley, Male Human Sorcerer 11
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 49 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)18 (+4) 10 (+0)12 (+1)
Skills History +8, Survival +4
Senses Passive Perception 10
Languages Common, Undercommon, Draconic, Gnome, Celestial
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666664000

Possessions: 350 pp. Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item.


Social Check DCs


Agatha Wesley, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a brown collared shirt and tan skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She wears a top hat to hide her balding. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She never swears and excessively uses polite adverbs when speaking. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in a small plains village. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Optimist, Philantrophist. Flaws: Insane. Bonds: Nature. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Agatha Wesley, Female Human Adept 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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