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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arnold Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears baggy violet pantaloons and a tan scarf. His whole body is exceptionally muscular. His silver hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Arnold studied abroad. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Fletcher for hire.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Job, Rich. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Arnold Berevan, Male Half-Elf Expert 1
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp. Brown-green garnet (40 gp).


Social Check DCs


Veloptima Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses like a well dressed Animal Trainer does. Her silver hair is well kept. Her gray eyes are passionate and lively.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She is a great chef.

History: Gifted from a young age, Veloptima studied abroad. Like her mother and her sister before her, after school she went straight into learning to become a Animal Trainer. She became a Animal Trainer soon after.

Motivation: To end her boredom; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Job, Immigrant. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Veloptima Shadowcloak, Female Gnome Rogue 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)16 (+3) 10 (+0)8 (-1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Sylvan, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp. 4 Holy water. 4 Holy water.


Social Check DCs


Bork Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He sports a long white beard, and similarly colored long hair. He has several tiny emerald earrings on each ear.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Bork studied abroad. His druidic abilities were realized during a raid on his village. He's since become an addict/alcoholic.

Motivation: Revenge; and he is greedy

Ideals: Gifted. Flaws: Shy, Addict. Bonds: Rich, Enemies. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Bork Wade, Male Half-Orc Aristocrat 3
Medium (5'10") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 6 (-2)11 (+0) 17 (+3)8 (-1)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 500 sp. 1 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Kilvar Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. His golden hair is kept up in a ponytail inside a top hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Navigator first and foremost. He believes firmly that knowledge should be universal. Animals are drawn to him, and he is able to talk to them.

History: Kilvar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kilvar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Gifted, Fighting. Flaws: Impulsive. Bonds: Job, Poor. Occupation: Navigator

Voice: German accent

Attributes [hide]

Kilvar Silveraxe, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs

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