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NPC Generator

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Advanced [show]


Tervaround Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many grey ritualistic tattoos. She wears a tight fitting blue shirt and pants. Her silver hair is kept up in a ponytail inside a broad hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stableman arts, while her father instructed her in etiquette, music and courtly manner. When Tervaround reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Revenge; and she feels threatened by others

Flaws: Shy, Fearful. Bonds: Rich, Military, Enemies. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Tervaround Fapplestamp, Female Gnome Rogue 7
Small (3'5") Gnome, Chaotic Good (CR 7)
Armor Class 9
Hit Points 53 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)12 (+1) 18 (+4)11 (+0)
Skills Medicine +7, Performance +3
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 1000 sp. Sardonyx (50 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theriatis Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'2" western man, he wears a custom-built plate barding that's adorned with violet lining and desert motifs. His hair is auburn and very short. He wears large thick round spectacles.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Theriatis hails from a village terrorized by goblins. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theriatis took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge.

Flaws: Hedonist. Bonds: Enemies, Nature. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Theriatis Sylvaranth, Male Half-Elf Commoner 12
Medium (5'2") Half-Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 71 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills Performance +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Druidic, Giant
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: 4000 gp. Chrysoprase (50 gp). Brown-green garnet (40 gp). Freshwater pearl (8 gp). Blue quartz (8 gp). Carnelian (50 gp). Black pearl (800 gp). Violet garnet (800 gp). Aquamarine (800 gp). Eye agate (8 gp). Chrysoberyl (40 gp). 1 Minor magic item.


Social Check DCs


Three Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. She carries a battered dagger and tarnished nunchaku as well. Her yellow fur is kept up in a ponytail inside a small hat. This amber eyed southerner is not easily forgotten.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Flattery will make her almost putty in your hands.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her father out around the business and became quite the natural. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Fighting, Impeccable. Flaws: Selfish, Disease. Bonds: Job. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Three Of Ale, Female Tabaxi Sorcerer 9
Medium (5'11") Tabaxi, Chaotic Good (CR 9)
Armor Class 14
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Sleight of Hand +7, Survival +6
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a grey coat over a blue low-cut shirt, and a feathered hat upon her head. She has styled her chestnut hair well, parting it to the right. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She snorts whenever she laughs or is feeling confident. She also has developed a complete distrust of the Servant profession.

History: She was born in the east, but her parents moved at a very young age to the west. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Jeweler for the past few years.

Motivation: Sabotage a competitor; and expand her business

Ideals: Logical. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Valida Torunn, Female Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 11 (+0)7 (-2)
Skills Athletics +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs

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