Dee Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A 2'8" eastern woman, she is generally shirtless and showing off her tattooed chest. Her hair, while still mostly blonde, has prominent grey streaks. Her violet unseeing eyes seem to look past you.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is lazy and tries to find solutions quickly.
History: The child of eastern immigrants she idolized her mother. She moved out south to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She wants nothing more than to rejoin the army; and she has decided she is irredeemable
Flaws: Disease, Lazy. Bonds: Job, Immigrant, Criminal record, Military. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Red garnet (130 gp).
Fallond Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses in brown turtlenecks beneath a white coat with green slacks. His white hair is cut jaggedly and amateurishly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Engraver in town.
History: Fallond lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To be a Architect again; and doesn't want to be a engraver and was forced into it by his family
Ideals: Joker. Flaws: Addict. Bonds: Poor, Job, Family. Occupation: Engraver
Voice: Booming voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 38 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 300 pp. Pink pearl (100 gp). Coral (100 gp). Citrine (60 gp). Emerald (1000 gp). Smoky quartz (60 gp). Onyx (60 gp). Chalcedony (60 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tordek Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man typically wears grey cloth garments or leather armor. His golden hair and beard is wavy and long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes
Ideals: Artistic, Impeccable. Bonds: Family, Rich, In love. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 19 (+4) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 80 gp. Tiger eye turquoise (12 gp). Zircon (30 gp).
Rosalind Kane, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman tends to wear a yellow poncho over her likewise colored trousers and shirt. Her long auburn hair is drawn into a two foot long braid. Her blue eyes are passionate and lively.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in the west to a Banker, Rosalind learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: She wants to get laid; and she would like to get married and retire
Ideals: Artistic. Bonds: Poor, Has a crush, Adventurer, Job. Occupation: Banker
Voice: Russian accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 6000 sp. Black velvet mask with numerous citrines (100 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!


