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NPC Generator

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Lvl.
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Advanced [show]


Hunter Bradley, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting brown shirt and pants. He is muscular with a powerful set of arms. His long silver hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Disciplined, Logical. Bonds: Religious, Rich, Adventurer. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Hunter Bradley, Male Human Druid 2
Medium (5'1") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)7 (-2) 16 (+3)13 (+1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 240 gp.


Social Check DCs


Miles Merton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears brown leather gloves, a brown jacket, and tight pants. His brown hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Tanner and was forced into it by his family; and an old rival family wants him found

Ideals: Athletic. Flaws: Fearful, Antagonistic, PTSD. Bonds: Family. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Miles Merton, Male Human Expert 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 90 pp. Eye agate (16 gp).


Social Check DCs


Dean Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears grey painted combat armor at almost all times. He wears his golden hair up. He has violet eyes and a grey hat with a violet feather.

Personality: He can speak with the recently deceased. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Gifted. Bonds: Criminal record, Poor, Adventurer. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Dean Barlow, Male Human Rogue 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Banded mail.


Social Check DCs


Werydd Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a cross on it. Her golden hair has been sun bleached extensively. This blue eyed northerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Werydd isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Lazy. Bonds: Religious, Job. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Werydd Orcfoe, Female Dwarf Cleric 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Goblin, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 50 gp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs

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