Arannis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his silver hair up. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.
History: Arannis was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. After coming to the age of reason, Arannis took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better world.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur, Disciplined, Gifted. Bonds: Adventurer, Poor. Occupation: Bellfounder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 1 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 5 (-3) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 70 pp.
Arannis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'3" and wears a weathered and beat up set of banded mail beneath an oversized tan coat. His auburn hair is knotted and matted. He wears large thick round spectacles.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: From birth he was tutored by a cruel and relentless mentor. His martial abilities were realized during a raid on his village. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Entrepeneur, Gifted. Bonds: Mentor. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: Just what you see.
Makaria Cacophony, Female Tiefling [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light green in addition to tight pants. She carries a battered spear and tarnished ceremonial dagger as well. Her purple hair is heavily combed to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Gifted from a young age, Makaria studied abroad. Through the years after Makaria was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Makaria's father didn't care for her much, and the feeling was mutual. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Makaria fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand her business; and to get a good night's sleep
Ideals: Fighting, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Guardian, Job. Occupation: Body Guard
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 54 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 17
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Azurite (6 gp). Deep blue spinel (300 gp). Black star sapphire (500 gp). Zircon (40 gp). Jade (80 gp). Brown diamond (5000 gp). Amber (80 gp). Golden pearl (80 gp). Banded agate (6 gp). 1 Minor magic item.
Andram Silence, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'3", this man wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His hair is cut close to his head. His eyes are gold and he is always smoking a pipe.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Andram is combative with any and all who dare try his patience in the slightest.
History: Andram was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Bookbinder.
Motivation: He has passion for adventuring and risk; and he is unsatisfied with his job
Ideals: Opinionated, Justice. Bonds: Job, Rich, Adventurer. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 47 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 4000 sp. Lapis lazuli (4 gp). Hematite (4 gp).
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Their contribution stands as a beacon of hope for all adventurers!


