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NPC Generator

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Advanced [show]


Richard Dumph, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears grey cloth garments or leather armor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He is obsessed with his god.

History: The child of western immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Persistence. Flaws: Antagonistic. Bonds: Religious, Immigrant, Family. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Richard Dumph, Male Human Druid 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 16 (+3)12 (+1) 14 (+2)8 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs


Delg Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long black hair reaches down to his waist. He has a tattooed face.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Delg was raised in a hard working conservative environment. He married young, but lost his spouse to dire rats. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and several ex partners dislike his way of doing things and want revenge

Flaws: Depressed. Bonds: Enemies, Criminal record, Job. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Delg Rakankrak, Male Dwarf Druid 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 19 (+4)8 (-1) 9 (-1)5 (-3)
Skills Acrobatics +0, Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. White pearl (160 gp).


Social Check DCs


Mindartis Hanali, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. His white hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Ideals: Logical, Gifted. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Mindartis Hanali, Male Elf Adept 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 17 (+3)14 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2900 sp.


Social Check DCs


Leaf Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her fur is cut close to her head. Her eyes are a pleasant hazel.

Personality: Always inclined to offer people food she seems plenty friendly. She is lazy and tries to find solutions quickly.

History: Leaf was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted divine powers by her dying sister.

Motivation: Revenge; and expand her business

Ideals: Philantrophist, Gifted. Flaws: Lazy. Bonds: Job, Enemies. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Leaf Of Passion, Female Tabaxi Druid 3
Medium (6'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 3100 sp.


Social Check DCs

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