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NPC Generator

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Advanced [show]


Jillian Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'11" has a big stupid grin on her face most of the time. She dresses in red turtlenecks beneath a brown coat with black slacks. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny aquamarine earrings on each ear.

Personality: She will rave to anyone who will listen. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Born to a pair of adventurers, Jillian grew up listening to her father's many stories. She has chosen to use the inheritance that was left to her frivolously. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion.

Ideals: Artistic. Flaws: Insane, Secretive. Bonds: Rich, Adventurer. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Jillian Glenfellow, Female Halfling Aristocrat 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Ulla Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a simple blue robe with white stripes complete with hood. She is muscular with a powerful set of arms. She has wavy white hair. Her eyes, though not visible through her cowl, are gray.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is terrified, and will act out of fear; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Enemies, Family. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Ulla Tarkelby, Female Gnome Ranger 14
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 123 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)19 (+4) 10 (+0)12 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Terran, Aquan, Giant
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 1000 gp. Solid gold idol (700 gp). Carved bone or ivory statuette (50 gp). Cloth of gold vestments (140 gp). 1 Medium magic item.


Social Check DCs


Târz Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large white jacket. He has dyed his greying red hair a little too much giving a sharp red color. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Târz reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many gnolls want him driven away; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Extrovert. Flaws: Insane. Bonds: Military, Enemies. Occupation: Cartwright

Voice: Spits and sputters

Attributes [hide]

Târz Wellington, Male Half-Orc Sorcerer 6
Medium (6'0") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points -1 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 4 (-3)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 20000 cp. Red-brown spinel (140 gp). Pink pearl (140 gp). Hematite (9 gp). Rich purple corundum (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He prefers to wear white clothing when he does not wear armor, and his gloved hand is found clutching a sickle. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Halander grew up listening to his mother's many stories. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: In love, Immigrant, Adventurer, Family. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Halander Wildheart, Male Halfling Warrior 12
Small (3'0") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 113 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)12 (+1) 17 (+3)15 (+2)
Skills Persuasion +6, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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