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NPC Generator

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Advanced [show]


Azzakh Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing the road beaten gear of a warrior. His copper crest is braided into rings. This red eyed westerner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Slave Trader, his father struggled to pay the bills. A gifted student he started as a Slave Trader, but he got bored and became a Apothecary. He became a Apothecary soon after.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Athletic, Optimist, Logical. Bonds: Poor, Job. Occupation: Apothecary

Voice: Hissing voice

Attributes [hide]

Azzakh Delmirev, Male Dragonborn Ranger 3
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Tim Marley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Tim Marley, Male Human Warlock 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 12 (+1)8 (-1)
Skills Athletics +1, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: Just what you see.


Social Check DCs


Gomory Torment, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. Her dark red hair is kept up in a ponytail inside a Stetson hat. She has gold eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miner arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She has drifted from career to career and currently works as a Miner.

Motivation: Wants to raise her children well; and a rival would like her out of the picture

Ideals: Entrepeneur. Bonds: Job, Family, Rich, Criminal record. Occupation: Miner

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Torment, Female Tiefling Sorcerer 9
Medium (4'8") Tiefling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)9 (-1) 17 (+3)17 (+3)
Skills Medicine +6, Nature +2
Senses Passive Perception 13
Languages
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 13000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lerissa Dischord, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blue hair is slicked back into a classic pompadour. Her gold eyes have a joyful gleam in them most of the time.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her psionic abilities were realized during a raid on her village. She tends to her Server job now, and dutifully fulfills any obligations she has.

Motivation: Wants to have a good time and be beloved; and she is unsatisfied with her job

Ideals: Passionate, Gifted, Optimist. Bonds: Rich, Job. Occupation: Server

Voice: Breathy voice

Attributes [hide]

Lerissa Dischord, Female Tiefling Ranger 1
Medium (4'10") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 4 (-3)10 (+0)
Skills Religion +2, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 30 gp.


Social Check DCs

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