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NPC Generator

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Advanced [show]


Valanthe Fasharash, Female Elf [Permalink]

Personal [hide]

Description: This woman typically wears blue cloth garments or leather armor. She is muscular with a powerful set of arms. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Valanthe is depressed about a lot of things. She tends to be a nihilist. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She hasn't been sleeping well lately.

Motivation: Regain custody of her son; and she loathes her own lifestyle

Flaws: Insomniac, Depressed, Disease. Bonds: Family, Rich. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Valanthe Fasharash, Female Elf Commoner 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 11 (+0)17 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. Freshwater pearl (4 gp).


Social Check DCs


Three Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she likes to wear brown tank tops with yellow skirt. Her brown fur is heavily combed to the left. Her eyes are amber.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Three was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has since lost track of the people in her past.

Motivation: She feels that her past leaves her morally obligated to help; and to unite with her brother

Bonds: Criminal record, Military, Poor, Family. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Three Of Clay, Female Tabaxi Bard 10
Medium (5'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 28 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)8 (-1) 5 (-3)10 (+0)
Skills Nature +3, Performance +4
Senses Passive Perception 7
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 230 pp.


Social Check DCs


Seven Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears pastel trousers with black and tan striped suspenders. She wears various colorful collared shirts. Her gray fur is thinning but still full. This amber eyed southerner is not easily forgotten.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She uses divination through singing.

History: Seven was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: An old rival family wants her found; and to pay off her debts

Ideals: Impeccable, Gifted. Bonds: Family, Adventurer, Debt. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Seven Mist, Female Tabaxi Wizard 4
Medium (5'6") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Draconic, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Jane Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears violet leather gloves, a violet jacket, and tight pants. She has wavy auburn hair. She has a tattooed face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She misses her home and complains about the freezing weather, even in summer.

History: Jane was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and to unite with her brother

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Poor, Mentor. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Jane Nobles, Female Half-Elf Bard 9
Medium (5'9") Half-Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 33 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 12 (+1)9 (-1)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Elven, Halfling, Goblin
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 600 gp. Alexandrite (900 gp). Smoky quartz (70 gp). Pink pearl (60 gp). Rock crystal (70 gp). Violet garnet (900 gp). Amethyst (60 gp). Zircon (70 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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